2/20/2024 0 Comments For mac instal Against the Storm![]() Afterwards, your kid will be ready to read pretty well anything they can understand, and after a further year or two of practice (reading whatever kind of material they want) will be a strong and fluent reader. It takes about 10–20 minutes per "lesson", you can do maybe 2–14 lessons per week (we aim for about 1/day), and there are ~250 lessons, so overall it ends up taking about 6–18 months from start to finish, maybe 50–100 hours in total. This is much more efficient than most reading curricula, because despite many exceptions English is at its core a phonetic system. Lessons have (initially somewhat stilted and then gradually more natural) sentences constructed from previously seen words, so that there is a natural spaced repetition built in. The book is organized so that in the first ~100 lessons only one new spelling–sound association is introduced per lesson and all words use strictly regular spellings. Side note: If you want to teach your kid (age 3+) to read, with the assumed prerequisite that you read lots of books aloud together and the kid wants to learn, let me recommend Bloomfield’s book Let's Read from the 1960s, about which you can see tokenadult’s recommendation here: Lots of them live way to far for us to feasibly meet in person on a regular basis, and playing a multiplayer game together is a great way to engage with each other and also have some fun on the side.īasically, what I'm trying to say is that video games aren't necessarily unhealthier substitutes for past times we engaged in before they became prevalent. One last thing to note is that video games are a great way for me to also talk to my friends and have a purpose for hanging out(albiet online). There are undeniable changes to society since the introduction of the WWW/electronics in general, but I don't think they've made society unhealthier in general they've merely changed it in ways that we are still getting used to. TV is a thing, and before TV, people who didn't want to engage with sports or reading spent time with their friends in ways which weren't exactly productive. Are you suggesting that before the prevalence of video games, people only ever engaged in things like sports/reading books? If I'm understanding you correctly, you are suggesting that video games and similar dopamine machines are replacing more traditional past times such as sports/reading etc. Infact, Minecraft Redstone was a massive catalyst in developing my interest into putting small parts together into a working system, which eventually led me to learn programming. Bad actors are unfortunately present in all sorts of industries, but anecdotally, they are outliers.įor me, the video games that I play or played have brought me closer to my friends and left me with memories that I can look back on and smile at the thought of. Firstly, video games are a very broad term so I'm not claiming that there are not video games that are made solely for the purpose of making money from people addicted to the dopamine rush. >Doesn't it sound almost undeniable that we would be healthier as a society if people were forced to do sports, read a book, create something, or talk to their friends in order to relax instead? ![]() Even if choosing video games as a hobby is a bad idea then people (including me) are free to make bad choices. Lastly, I'm not talking about "forcing people". Apropos Ted Kaczynski, it might be tempting to say that most "post industrial" hobbies are the bad ones. I'm not saying video games is the only bad hobby. ![]() These two points apply to the examples you mentioned as well: reading news and talking on social media. I even think this might come at a cost because really figuring out/performing well in a game can be very mentally taxing at the expense of more productive use of that mental capacity. Sure, you might improve a bit at problem solving, but I think the value per unit of time spent is still very low. Second it's that I think video games is a lower value way to spend your time. First it's that you are more likely to spend "too much" time on video games because they are more addictive, you don't really get tired and you can do them at basically any time. On a societal level I'd say there are basically two reasons why I think video games might be a worse pastime than the older ones. I don't think I'm getting my point across.įirst of all: It certainly is my own cup of tea Like I said, I play lots of video games myself.
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